> You know, it's a shame that we - *PLT nerds*, not *typographers* - are > having to sit and debate how computers should model text. I feel it's > a failing of the Unicode community that they've just defined a list of > codepoints and some algorithms, and not even suggested any programming > models, leaving each programming language (that has strings as base > types, some do not) to have to work out their own idea of what a > "character" is...
This probably isn't exactly what you're looking for, but it's at least in the right direction: <http://www.unicode.org/faq/specifications.html> Q: The Unicode Standard and related standards contain a number of specifications or guidelines for dealing with different programming tasks. Sometimes it's hard to find these. Is there a central place to look? _______________________________________________ r6rs-discuss mailing list [email protected] http://lists.r6rs.org/cgi-bin/mailman/listinfo/r6rs-discuss
