Hi Aitor,

This question probably belongs on the radiance-dev list, so I am cross-posting 
there and ask you to sign up (if you haven't already) and respond on that list. 
 (Same goes for others -- thanks!)

The data order in the file is a matrix running from smallest to largest Klems 
patches, with the columns (inner loop data) corresponding to the input 
directions.  This is verified by a tag in the "DataDefinition" section that 
says:

        <IncidentDataStructure>Columns</IncidentDataStructure>

If "Rows" appears there instead of Columns, then the outgoing directions are 
the inner loop, but this would be unusual and probably not supported by WINDOW.

The units of a BSDF are 1/steradians.

If you have the opportunity to link to C code, you may also use the existing 
BSDF parser library included in the Radiance source tree to do the data loading 
and interpretation.

Best,
-Greg

> From: leceta <[email protected]>
> Date: April 22, 2013 9:23:06 AM PDT
> 
> Hi all,
> 
> i would like to write a BSDF/xml parser for Rhino/Grasshopper 3d modelling 
> software.
> 
> In order to correctly interpret the data contained in <ScatteringData> 
> element in the xml file, i would appreciate to know: 
> 
> -The order of this data related to Klem´s patches. supposed that they are 
> measuremts for each input/output direction
> 
> - The units of this data. Lumens? Percentage?
> 
> thanks
> aitor
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