I really doubt it would save any significant time. As you say, the same rays are being traced, and this is the main cost in Radiance.
Cheers, -Greg > From: CHI-German Molina <gmol...@hdlao.com> > Subject: [Radiance-dev] Monochromatic Radiance ray-tracing > Date: October 6, 2014 8:25:12 AM PDT > > Hello everyone, > > I have been thinking on how to accelerate calculations for building > simulation. Then, I noticed that many people do gray simulations (i.e. > R=G=B)... accordingly; > Would it make sense to perform a monochromatic simulation? > would this save time considering that the ray-casting process will be done > ayway? > I know it will save time for the matrix multiplication process (i.e. DC, > 3phase, 5phase methods), but there is no need to modify the ray-tracing in > order to save time in the matrix mult. > > Also, changing the "Radiance ray-tracer" is something out of my scope, > really... but I might try if I know it is useful. > > THANKS EVERYONE! >
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