Hi Andrei,

I don't know of any hard and fast limits to the size of a Radiance model,
but it looks like you've found one.

Since you're compiling the source code yourself, here's a suggestion to try
in objset.c. This should keep you from trying to access a negative entry in
ostable. Change lines 182-183:

int  osentry, ntries;
long  hval;

to:

unsigned int  osentry, ntries;
unsigned long  hval;

For good measure, you might also change line 197:

osentry = (hval + (long)ntries*ntries) % OSTSIZ;

to:

osentry = (hval + (unsigned long)ntries*ntries) % OSTSIZ;

I'd suggest moving this thread over to the radiance-dev list. I'm
interested to hear how your large models go.

Nathaniel


On Mon, Apr 27, 2015 at 2:36 PM, Kolomenski, Andrei (JSC-SF311)[WYLE INTEG.
SCI. & ENG.] <andrei.kolomen...@nasa.gov> wrote:

> Dear Radiance Users,
>
> I successfully built and tested the 64 bit executables of Radiance 4.3.a.2
> (https://github.com/NREL/Radiance/tree/4.3.a.2), using Visual Studio 2013
> 64 bit and CMake 3.2.2. However, I'm running into a similar run-time crash
> when using rpict and oconv for very large geometries (2.4 GB geometry .rad
> file).
>
> I ran 64 bit rpict in Debug mode inside Visual Studio 2013 to determine
> the cause of the “Unhandled Memory Exception” error. The error was traced
> to line 198 in objset.c of Radiance 4.3.a.2 source code.
>
>         Line 198: os = ostable[osentry];
>
>  Variable, osentry (int), is used as an index to access an entry in the
> ostable[], object table array; osentry crashes with the value -26,513. I’m
> not sure what is causing osentry variable to attain a negative value.. I’ve
> printed the osentry to screen and noticed that it is evaluated to a
> positive integer many times before it attains the negative value. I printed
> the last few osentry values during run-time.
>
> Osentry: 230041
> Osentry: 145409
> Osentry: 196801
> Osentry: -243553
>
> Oconv, breaks in the same line of code as rpict (line 198 in objset.c).
>
> What can be causing a break at this point in the code?
>
> Is there a limit to the maximum number of polygons/vertices that can be
> present in a scene depending on 32 or 64 bit Radiance executables?
>
> Windows has limits to a function's recursion depth that is determined by
> the maximum stack size, which by default is set to 1 MB. Can the limit on
> the stack size be causing the unexpected run-time error?
>
>
> Thank you,
> Andrei Kolomenski
>
> -----Original Message-----
> From: Guglielmetti, Robert [mailto:robert.guglielme...@nrel.gov]
> Sent: Wednesday, April 22, 2015 9:47 AM
> To: radiance-gene...@radiance-online.org
> Subject: Re: [Radiance-general] OConv & Rpict Runtime Error  Out of Memory
>
> Oh it's definitely possible, and FYI we are doing it for Mac and Linux
> already. These are publicly available:
>
> Linux64
> https://github.com/NREL/Radiance/releases/download/5.0.a.1/radiance-5.0.a-L
> inux64.tar.gz
> https://github.com/NREL/Radiance/releases/download/4.3.a.2/radiance-4.3.a-L
> inux64.tar.gz
>
> Mac Universal
> https://github.com/NREL/Radiance/releases/download/5.0.a.1/radiance-5.0.a-D
> arwin.dmg
> https://github.com/NREL/Radiance/releases/download/4.3.a.2/radiance-4.3.a-D
> arwin.dmg
>
> I also know folks are successfully building older vintages of Radiance
> (4.3a) for 64-bit Windows. We just haven't had the time to get a Windows
> build system together to do it here; once we do, they will be posted to
> NREL's GitHub site alongside the others.
>
> - Rob
>
> P.S.
> Radiance 5.0a for Windows (32bit) is also a work in progress, which we
> hope to have available soon.
>
>
>
> On 4/22/15, 7:11 AM, "Kolomenski, Andrei (JSC-SF311)[WYLE INTEG. SCI. &
> ENG.]" <andrei.kolomen...@nasa.gov> wrote:
>
> >Hi Robert,
> >
> >Thank you for the response. I was hoping that someone would say that it
> >is possible to build 64 bit Radiance. I will give it a try and report
> >back on the outcome.
> >
> >Regards,
> >Andrei
> >
> >-----Original Message-----
> >From: Guglielmetti, Robert [mailto:robert.guglielme...@nrel.gov]
> >Sent: Tuesday, April 21, 2015 5:01 PM
> >To: radiance-gene...@radiance-online.org
> >Subject: Re: [Radiance-general] OConv & Rpict Runtime Error  Out of
> >Memory
> >
> >Hi Andrei,
> >
> >In theory you should be able to use CMake now with a pre-5.0a vintage
> >(say, https://github.com/NREL/Radiance/tree/4.3.a.2) of the source to
> >try building for 64-bit Windows. I don't know of any publicly-available
> >Win64 Radiance installers. We (NREL) would like to offer them, and
> >that's on the to-do list, but it's a long list.
> >
> >- Rob
> >
> >On 4/21/15, 3:21 PM, "Kolomenski, Andrei (JSC-SF311)[WYLE INTEG. SCI. &
> >ENG.]" <andrei.kolomen...@nasa.gov<mailto:andrei.kolomen...@nasa.gov>>
> >wrote:
> >
> >Hello All,
> >I'm experiencing a runtime error with oconv when generating an octree
> >file for a model that has about 5 million triangle polygons. This is
> >the error I see:
> >               oconv: system - out of octree space: Not enough space
> >I'm using Radiance 4.3a 32 bit on Windows 7 64 bit OS running on a
> >desktop with an i7 and 16 GB of RAM. I tried this on another desktop
> >with a Xeon
> >X5647 with 48 GB of RAM and same error. So hardware resources shouldn't
> >be the issue. I tried generating the same octree on Linux, and
> >everything worked properly.
> >I have a similar problem with rpict when rendering an image of a large
> >geometry scene. My octree is 843 MB and I'm testing the model with no
> >lights and only ambient lighting (using -av 1 1 1). When I run rpict
> >from the command line it either finishes but generates a completely
> >empty image or rpict crashes and I see a "rpict not responding" Windows
> message.
> >Is there a 64 bit Windows installer version of Radiance, or can I build
> >it from source code using CMAKE? What is the maximum number of vertices
> >that 32 bit Radiance can handle? Has anybody else experienced problems
> >with oconv or rpict in Windows when working with large models?
> >
> >Kind Regards,
> >Andrei Kolomenski
> >
> >
> >_______________________________________________
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> >
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