Steevee28 wrote: > Oh, ok, there are lines like `start_jiffies = (Uint32) > luaL_optinteger(L, 2, 0);` in there, so changing the Lua jiffy timer > datatype to anything else but Lua_Integer definitely breaks this code > :-/ > *EDIT*: or can a Lua_Number or userdata type be converted here > on-the-fly to Lua_integer? I don't know. There is no integer type in LUA 5.1. The C functions lua_integer() and lua_number() are merely for interfacing between the two languages.
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