Steevee28 wrote: 
> Oh, ok, there are lines like `start_jiffies = (Uint32)
> luaL_optinteger(L, 2, 0);` in there, so changing the Lua jiffy timer
> datatype to anything else but Lua_Integer definitely breaks this code
> :-/
> *EDIT*: or can a Lua_Number or userdata type be converted here
> on-the-fly to Lua_integer? I don't know.
There is no integer type in LUA 5.1. The C functions lua_integer() and
lua_number() are merely for interfacing between the two languages.


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