Hi! I'm glad you found that. I've committed this and your other patch in a slightly modified form.
Thanks a lot! Regards, Klaus Post http://www.klauspost.com On Sat, Jun 26, 2010 at 01:07, Edouard Gomez <[email protected]> wrote: > Use a common function to find the number of CPUs > > Index: DngDecoderSlices.cpp > =================================================================== > --- DngDecoderSlices.cpp (révision 243) > +++ DngDecoderSlices.cpp (copie de travail) > @@ -43,7 +43,7 @@ > #ifdef WIN32 > nThreads = pthread_num_processors_np(); > #else > - nThreads = 2; // FIXME: Port this to unix > + nThreads = rawspeed_get_number_of_processor_cores(); > #endif > } > > > -- > Edouard Gomez > > _______________________________________________ > Rawstudio-dev mailing list > [email protected] > http://rawstudio.org/cgi-bin/mailman/listinfo/rawstudio-dev > _______________________________________________ Rawstudio-dev mailing list [email protected] http://rawstudio.org/cgi-bin/mailman/listinfo/rawstudio-dev
