Hi,

On Wed, 2011-09-21 at 10:28 +0200, Ille wrote:
> I'm trying to make a better loader for x3f raw files.

Interesting. What would like like to improve?

> I will probably try to implement the algorithm used by Roland Karlsson
> ([email protected]) in his Rolkar_X3F tool to decode x3f from DPs and
> SD15.
> My questions are the following:
> - Roland Karlsson sources are under BSD-style license. Will this be a
>   problem, as RawStudio is under GPL?

His sources seems to be released under "modified BSD"-license, which
should be compatible with GPLv2.

> - Should I reuse Dave Coffin's algorithm for foveon interpolation? I
>   mean, I would prefer to get free of all bayers specific function and
>   have something dedicated for foveon sensor.

Does de-bayer make sense for a Foveon sensor?

> - Finally, does it make sense to create a RAWFILE* in the loader?

It depends ;) RAWFILE has some nice helpers when reading tiff-style
files. It's some of the oldest code in Rawstudio thou - and therefor
ugly :)

If x3f is tiff-based, you could use RSTiff and friends. It's probably
slower than RAWFILE, but somewhat nicer to work with, if you're used to
glib.

/Brander

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