This is cool, Joe. Thanks for the information.

 

>> There are now some relatively cheap laser rangefinders with 100m
capability and USB output.  See eBay 300705075740

 

I had no idea those things had gotten so cheap !

 

I don't know how helpful a laser rangefinder would be in battles, but it
would be extremely cool ! As we all know, there's no better reason that that
to build it. :)

 

-          Doug

 

From: rctankcombat@googlegroups.com [mailto:rctankcombat@googlegroups.com]
On Behalf Of Joe Sommer
Sent: Sunday, March 10, 2013 5:33 PM
To: rctankcombat@googlegroups.com
Subject: [TANKS] paintball ballistics for fire control with laser
rangefinders

 


I recently ran some simulations of paintball ballistics to
assess the difficulty of using a laser rangefinder for fire
control in our tanks.  Specifically, I wanted to check
sensing/control precision for gun elevation mechanisms.

1)  There are now some relatively cheap laser rangefinders
with 100m capability and USB output.  See eBay 300705075740
for $156,  Previously laser rangefinders for $100 were
available for hunting, golf and construction but units with
electronic output were over $600.  I have no idea about
accuracy or visibility of the laser spot for these rangefinders. 
Hopefully they also have an internal inclinometer.

2)  You would need to build a gimbal for the laser rangefinder
with a coaxial video spotting scope that is independent of the 
turret (because hulls are never level) and because you must 
elevate the gun higher than the laser beam due to ballistic 
drop of paintballs.

3)  I attached a graph of gun elevation in degrees needed to hit
a target at ranges from 10 to 150 feet.  The stars on the graph
show elevation angle to hit the target in the center.  The
squares show elevation angle to hit six inches above the target
spot and the circles show elevation angle to hit six inches below
the target.  These simulations include air drag on the paintball.
The green line is a simplistic model for a projectile with no air 
drag.

For range up to 50 feet, you have about 1.1 degree error margin
to hit a 12 inch tall target and air drag is not very important.
At 50 feet, paintball velocity has dropped to 200 fps from
muzzle velocity of 280 fps.

Beyond 50 feet, air drag must be considered.  At range of 100
feet you only have about 0.5 degree error margin to hit a 12 inch
tall target, paintball velocity has dropped to 144 fps and the
zero drag model will shoot about a foot too low.

4)  Inclinometer or accelerometer chips can measure gun elevation 
angle with digital precision of 0.035 degrees which should be 
sufficient.  However gun elevation control must be capable of at 
least 0.25 degree mechanical precision to hit a 12 inch tall target
at range of 100 feet.

Joe

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