Alan Manuel Gloria:
> >> Do we need to implement #{weird symbol}# syntax in the Guile
> >> compatibility layer?  I forgot to do it, sorry!

I said:
> > No problem, I just implemented it, if by "guile compatibility layer" you 
> > mean process-sharp and friends.  It was trivial.

> Err, I mean the part which starts with the comment "; Guile
> Compatibility", actually.  Basically the portability API thingy.
> Anyway I'll move it into the Guile compatibility layer, as other
> Scheme's might have a different syntax for weird symbols.

Okay.  Bundle applied!

> I checked, and different Guile versions treat control and space
> characters differently
...
> Ah well, I'll see if I can get myself to bother to do it properly or not.

Okay.  Since it even varies between guile versions, I suspect that far fewer 
programs depend on it.  Anybody who wants something even slightly portable will 
use string->symbol or similar anyway.

> >> We might then need to fork branches for stable/0.3 bugfix and
> >> unstable/provisional 0.4 after release.
> >
> > Yeah, we can tag and branch at that point.  Hmm, we need good names for 
> > branches, I'm not sure those are it.
> 
> Hmm....
> 
> stable - latest stable branch, including bugfixes, so 0.3, 0.3.1 etc.
> unstable - latest development branch
> r0.3 - tag for release 0.3 (or v0.3 if you prefer "version")

I don't know about those names, but I agree that we need those 3 branches.  I 
started googling, and boy, there are a lot of conventions; it's not obvious 
what's a good one.  An interesting essay is:
  http://nvie.com/posts/a-successful-git-branching-model/
though I find it odd that he considers "master" the "production" branch (I 
would have called master the development branch).

I think we need to have *clearly* different names between a released fixed 
version ("v0.30") and a branch based on a fixed version (e.g., "r0.3" for 
"series based on v0.30" - i.e., for hotfixes of 0.30).

--- David A. Wheeler

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