from this:
http://www.adhocconference.com/papers/2005/Hoyle_Final.pdf

Abstract
One of the many difficulties that Macintosh software evelopers must face is how to justify to their management the expense of development on the Mac when less than 1/10 of users are on it. Cross-platform development seems to be the only economically feasible way, yet so many of these approaches give you "lowest common denominator" solutions. This paper will detail some of the many approaches to cross-platform evelopment from a Macintosh perspective, looking at the pros and cons of various frameworks and modern RAD applications. Highlights and pitfalls will be addressed for environments such as REALbasic and Java, but most emphasis will be placed on a C++ development perspective. Frameworks such as CPLAT, wxWidgets (formerly wxWindows) and Qt will be looked at, as well some legacy frameworks. Design principles which expedite a cross-platform strategy (such as MVC) will also be discussed. In the end, some recommendations can be made for best practices and viable approaches, plus downloadable sample projects will be made available.
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