Using RB 5.5, Mac OSX


I'm drawing random color-filled shape2D ovals to two different offscreen picture.graphics objects, making one picture transparent, and combining them onto a visible canvas.

Along all of the arcs where the ovals in the transparent layer overlap the ovals in the background layer, I get a 1-pixel white artifact.

I have played with all the variations of border, borderColor, etc., and UseOldRenderer, that I can think of.

Is this a known behavior?  Any fixes in 5.5?

Fixed in later versions?


Thanks,

Jeb Eddy
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