Using RB 5.5, Mac OSX
I'm drawing random color-filled shape2D ovals to two different
offscreen picture.graphics objects, making one picture transparent,
and combining them onto a visible canvas.
Along all of the arcs where the ovals in the transparent layer
overlap the ovals in the background layer, I get a 1-pixel white
artifact.
I have played with all the variations of border, borderColor, etc.,
and UseOldRenderer, that I can think of.
Is this a known behavior? Any fixes in 5.5?
Fixed in later versions?
Thanks,
Jeb Eddy
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