Since REALSQLdatabase does not have a Classic compatible plugin, I
think that I have to implement both REALSQLdatabase and REALdatabase.
So how do plugins work?
Do they try to load at app start if the code references the object
within the Plugin (i.e. REALSQLdatabase), or do they only load when
first accessed? Basically I need to know if I *have* to
conditionally compile and split the application into a Classic and
OSX-only builds, or if it is safe to load the appropriate database
plugin based on a Gestalt system call (to determine the OS version).
Also, there was just a post in the Getting Started list where
REALSQLdatabase was not working on a 10.2 system (Jaguar). Is this
true? The REALSQLdatabase documentation only states a limitation
with Classic.
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>