Since REALSQLdatabase does not have a Classic compatible plugin, I think that I have to implement both REALSQLdatabase and REALdatabase.

So how do plugins work?

Do they try to load at app start if the code references the object within the Plugin (i.e. REALSQLdatabase), or do they only load when first accessed? Basically I need to know if I *have* to conditionally compile and split the application into a Classic and OSX-only builds, or if it is safe to load the appropriate database plugin based on a Gestalt system call (to determine the OS version).

Also, there was just a post in the Getting Started list where REALSQLdatabase was not working on a 10.2 system (Jaguar). Is this true? The REALSQLdatabase documentation only states a limitation with Classic.


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