depending up on what you're trying to do, you may be able to use the rgbsurface.floodfill method... otherwise a bit more info on what your end goal is might help us steer you in the right direction.

mike
--
Mike Woodworth
[EMAIL PROTECTED]


On Sep 24, 2006, at 12:15 PM, John Kubie wrote:

Hi,

I'm searching for a fast algorithm for finding 'blobs' of contiguous pixels above (or below) a threshold.

A quick google search suggests that this may be a big field.

Question: Does anyone know a source to a simple explanation of the competing algorithms?

(wish) Does anyone have any realbasic versions of algorithms?

John Kubie
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>


_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>

Reply via email to