Well, I wan't to make a virtual piano. Or better yet, I've made one in RB
and now I'm going to make it in C++... But it can't handle that much
keystrokes in RB and C++ (no spurprise there)... But thanks for the article.
I'll read it.

Maarten


On 18/11/06, Fargo Holiday <[EMAIL PROTECTED]> wrote:

Hmmm... I don't know how you could really overcome that. This, if I
recall correctly, is due to a limitation within the keyboard, not the
OS. Which is to say that its internal controller will only handle x
number of keydown events. If you scan through this article, it is in
regards to brail technology, you'll find an explanation of the issue:
http://www.braille2000.com/brl2000/KeyboardReq.htm

I feel that I have to ask why you'd use so many keys held down at once.
I'm sure you have a good reason, it's just that offhand it sounds
cumbersome to me.

Thanks,
Fargo

Maarten de Vries wrote:
> It seems like windows itself can only handle a few keystrokes at a
> time. If
> I press more than 3 or 4 keys they simply don't get detected until I
> release
> a key. I got it by reading the keyboard with the keyboard object and
> window
> subclassing. This isn't just with RB, I have it in C++ to. But I
> really want
> to handle every keystroke... Is there a way to do this?
>
> Kind regards,
> Maarten
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