Well, I wan't to make a virtual piano. Or better yet, I've made one in RB and now I'm going to make it in C++... But it can't handle that much keystrokes in RB and C++ (no spurprise there)... But thanks for the article. I'll read it.
Maarten On 18/11/06, Fargo Holiday <[EMAIL PROTECTED]> wrote:
Hmmm... I don't know how you could really overcome that. This, if I recall correctly, is due to a limitation within the keyboard, not the OS. Which is to say that its internal controller will only handle x number of keydown events. If you scan through this article, it is in regards to brail technology, you'll find an explanation of the issue: http://www.braille2000.com/brl2000/KeyboardReq.htm I feel that I have to ask why you'd use so many keys held down at once. I'm sure you have a good reason, it's just that offhand it sounds cumbersome to me. Thanks, Fargo Maarten de Vries wrote: > It seems like windows itself can only handle a few keystrokes at a > time. If > I press more than 3 or 4 keys they simply don't get detected until I > release > a key. I got it by reading the keyboard with the keyboard object and > window > subclassing. This isn't just with RB, I have it in C++ to. But I > really want > to handle every keystroke... Is there a way to do this? > > Kind regards, > Maarten > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives of this list here: > <http://support.realsoftware.com/listarchives/lists.html> > > > _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
_______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
