I'm trying to build a synchronous socket inside a thread which does
some lengthy file transfers and such. I do this to try to keep the UI
responsive throughout the process.
Everything is working well, but I am having a problem with keeping
track of the progress of transfers. If I simply keep track of
BytesLeftToSend, this simply isn't accurate because this becomes 0
long before the receiving end gets the last bytes. So is this simply
showing me the number of bytes left to copy into the internal buffer?
How can I track the number of bytes actually sent to the other end
without asking it for continuous feedback?
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