No, but I have noticed that sometimes when it goes below the x and y
axis, it starts over, not always though.
Trausti
On Jan 22, 2007, at 10:23 AM, Lundstrom Design wrote:
21 jan 2007 kl. 21.14 skrev Peter Bozek:
On 1/21/07, Trausti Thor Johannsson <[EMAIL PROTECTED]> wrote:
Sounds simple enough, except my problem is that the total big
picture
can easily get to be a few million pixles in height and width,
and of
course when I have an array of few hundred items scattered around,
this gets really slow really fast.
Mac OS has a concept of clipping rect - if object was outside of the
rect, attempts to draw it was ignored.
Speaking of drawing outside of the drawing area. I don't know if
anyone else has seen this, but if you draw an object passing
through the visible area but being much bigger, RB sometimes tends
to draw the object upside down. Theoretically, I guess it would be
possible to fix it in the program, though I suspect that it would
probably cause a not insignificant lag in the program. It would
therefore be better if RB did it internally and automatically.
/ Claes Lundstrom
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