I have an implementation for the OpenAL sound generation framework. I don't
know if it works on 5.5.5. I'm not sure if it will give you what you are
looking for, it might. This is from the docs from OpenAL.

<quote>
Creating a number of sources and buffers and a single listener
and then updating the positions and orientations of the sources and listener
dynamically can present a convincing 3D audio world.
</quote>

http://www.maui.net/~mauitom/openal.html

I'm happy to try and work with you to extend the classes if his might be
what you're looking for, just let me know. What I have done requires a .wav
file.


Well I was wanting to play some sort of audio, and direct it to come out of a certain speaker or speakers, i.e. right rear, left rear front,center etc... This wasn't for anything I was working on, just for fun, to test the speakers/surround sound.

However this seems a bit beyond my skills, but no big deal.

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