Am 01.02.2007 um 23:47 schrieb Tim Jones:

On Feb 1, 2007, at 1:47 PM, Joe Huber wrote:

At 12:47 PM -0700 2/1/07, Tim Jones wrote:
At first, we thought that it was related to threads, but this app uses a more top-down process mode, so no threads are involved.

Hi Tim

That original report was about threads not running on windows builds, and that indeed has been fixed.

Since you say your issue is not with threads and occurs on the Mac, it is clearly a different problem. Seems to me a new report and a demo project that shows this on a Mac would go a long way to help RS resolve this separate issue.

Yes, but your example still exhibits the problem under OS X with 2007r1, so I suspect the fix for Windows may not have made it into the Mac code or the fix for Windows doesn't fix it for OS X. This is why I believe it's still the same issue on the OS X platform.

Sorry, didn't followed the thread. But, I have a similar problem:

On OS X: If I click a button an event fires and updates a canvas - but only if I move the mouse after the canvas update has finished. Is this the described problem?

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