Am 01.02.2007 um 23:47 schrieb Tim Jones:
On Feb 1, 2007, at 1:47 PM, Joe Huber wrote:
At 12:47 PM -0700 2/1/07, Tim Jones wrote:
At first, we thought that it was related to threads, but this app
uses a more top-down process mode, so no threads are involved.
Hi Tim
That original report was about threads not running on windows
builds, and that indeed has been fixed.
Since you say your issue is not with threads and occurs on the
Mac, it is clearly a different problem. Seems to me a new report
and a demo project that shows this on a Mac would go a long way to
help RS resolve this separate issue.
Yes, but your example still exhibits the problem under OS X with
2007r1, so I suspect the fix for Windows may not have made it into
the Mac code or the fix for Windows doesn't fix it for OS X. This
is why I believe it's still the same issue on the OS X platform.
Sorry, didn't followed the thread. But, I have a similar problem:
On OS X: If I click a button an event fires and updates a canvas -
but only if I move the
mouse after the canvas update has finished. Is this the described
problem?
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