Erick,

great. I changed the blockmovedata to memmove and set CoreServices
to point to C:\WINDOWS\system32\crtdll.dll which is the dll that holds
the memmove function and it works now; I just tried a wav file and it
looks like it flickers a lot but at least I see the canvas, the wave
is also being erased as it advances and again lots of flickering, I
bet this is not the case in a Mac so I would probably have to adjust
some more parameters. Has anyone seen the same flickering?


luis


On 2/16/07, E. Tejkowski <[EMAIL PROTECTED]> wrote:

On Feb 16, 2007, at 4:17 PM, Luis Cordova wrote:

> thanks a lot. I know it is system dependent, i just ran it and it gave
> me an assertion that it could not load the function BlockMoveData
> since it says it was not exported.

Google is your friend:

http://tinyurl.com/3ygwyj

"…it's called memmove in every other OS (look in /usr/include/
string.h for the call). "

> So i just wanted to know if it is
> possible to work around the incompatibilities since I thought
> realbasic was crossplatform :)

REALbasic is not cross platform when you make system calls by hand
like this. It's up to you to make it cross 
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