The only thing about .NET is the size of the framework.
If you need a simple app, your app may be 4 Megs but the framework is
atleast 20MB so thats 24MB to download.
Stefan wrote:
Am 17.02.2007 um 15:23 schrieb [EMAIL PROTECTED]:
But... It's always a struggle between the speed of RB and the beauty
of the Frameworks of the OS. As said I'm using a lot of graphics and
spend a lot of time in searching for the right way create it between
the relative high walls of RB. RB for me is only used to create Mac
Apps and won't compile to Win.
I'd propose to give Cocoa a try, in case you write pure OS X apps.
Cocoa isn't that
complicated - once you invested some time in learning basics of the
language and basics
of the framework.
If you need to write DB-bound stuff, CoreData and bindings is simply
great.
As I posted earlier, several sites mentioned the fact, that Apple is
going to
implement a garbage collector in Cocoa. This, there will shortly be no
need
for complex malloc/free problem hunting. If garbage collection is
finally available,
you never need to release anything - as in RB.
In case you need to go Window: Additionally, you might wish to review
Apple's developer
site. There is an article, which explains the usage .Net and Cocoa for
cross platform
projects.
Finally, C# and Visual Studio are really nice solutions. You can even
deploy your
compiled .Net apps by means of web-downloads - the user doesn't need
to run a installer
and the app checks for updates for free.
All in all: Starting Cocoa isn't done in 3 days, but any time
investment will give
you very good return.
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>