I tried your example and it seemed to work fine.  I made a few changes:

Changed this:
spritesurfacec.attach s
spritesurface.clicktostop=FALSE
spritesurface.framespeed=1
spritesurface.run

To this:
spritesurfacec.attach s
spritesurfacec.clicktostop=FALSE
spritesurfacec.framespeed=1
spritesurfacec.run

I'm also debugging in RB5.5.5.

Even if it doesn't help with this project, it might be a good idea to
upgrade to 5.5.5.  I think the upgrade from 5.5.2 to 5.5.5 was free.  


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