On May 04, 2007, at 14:22 UTC, Thomas Moore wrote:

> I had this problem with an application that I was writing on the Mac 
> that involved some PICT images that I dragged into the project. The  
> compiled Mac application had a reasonable size, but the .exe version 
> weighed in at over 100 MB! I solved the problem by using  
> GraphicConverter to convert the PICT files to .png images. The .exe  
> version is now 3.6 MB.

Images in the project get converted to BMPs for Windows, which are a
very poorly compressed format.

I'm having a similar problem with a game I'm working on (*), where
we're keeping all the images in BMP format to be sure they will work
cross-platform.  The resulting package is obnoxiously large already,
and will get much larger before the game is done.  But now I'm
wondering if I've forgotten an important release note... does RB now
support PNG images on Windows without QuickTime?  What about Linux?

Thanks,
- Joe

(*) <http://www.codenautics.com/openmule/>, for the curious.

--
Joe Strout -- [EMAIL PROTECTED]
Strout Custom Solutions


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