For what it's worth....

This thread has come up at an interesting time for me as I have been  
experiencing long delays sending an AppleEvent from within my app  
which 'sometimes' causes iTunes and my app to hang for long periods  
and consume large chunks of the cpu. There is nothing wrong with the  
AE construction as it does run most of the time without issue.

I thought I'd try running a raw Applescript instead via MBS and wow -  
the script is soooo much faster and has not hung once.

I don't know enough about the behind the scenes workings of the  
script method vs AE but I feel like it has something to do with  
queueing - whereby the AE method seems to easily get clogged up.


Cheers


Jeff
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