On Oct 4, 2006, at 10:21 PM, Bob Delaney wrote:
I've successfully (and rather easily) used Xcode to create a
Universal dylib of my Matrix Plugin. And I've found that, contrary
to the Read Me for the REALbasic Mach-O Plugin that came with
RB2006 R4, you don't have to package the dylib inside of an rbx
plugin. Putting the naked dylib in R4's Plugins folder works.
Although that probably won't work with earlier versions of RB.
I too have successfully used UB dylibs just dragging them to the
REALbasic Plugins folder.
But the dylib does not have the Windows part of my original plugin.
That plugin was generated by CodeWarrior and had three resource
components, PPC, Carbon, and x86. I would like to take that x86
resource and somehow combine it with the new dylib to create one
plugin. Is that possible, or will I have to release two plugins?
And if I can create one plugin what combination of things can I use
that will work with R4 and earlier versions of RB?
If you want to support the other platforms/targets, then you will
need to use the Plugin converter to make a RBX format.
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