On 10 Feb 2007, at 22:41, Alexander Cohen wrote:
On 10-Feb-07, at 5:33 PM, Jonathan Johnson wrote:
On Feb 10, 2007, at 1:51 PM, Theodore H. Smith wrote:
On 10 Feb 2007, at 18:09, Jonathan Johnson wrote:
On Feb 10, 2007, at 11:22 AM, Theodore H. Smith wrote:
Hi people,
I'm finding that it was much easier to debug my ElfData plugin,
when I was using RB on MacOS9, and CodeWarrior so I could debug
my plugin in RB itself.
This isn't possible these days with Xcode and codewarrior on an
intel Mac.
Interesting. I debug plugins quite regularly in Xcode. What's
the hangup there?
How do you debug them?
Like you would any dylib for any application:
- Add a custom executable pointing to your application you built.
Set the active executable to this one.
- Set the build location for the build configuration of the target
specified to be the Frameworks folder inside of the application
built.
- Delete the original dylib that REALbasic put there.
- Build using the configuration for the proper location.
- Debug.
And how about debugging a dylib from a rb app that is being
debugged? Is that possible?
Yes that's what I meant.
CodeWarrior could do this!
A debugger inside a debugger. Now that's what I want to see. We could
do it in the OS9 days. And it really was "the way" to debug.
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