On 15-May-07, at 6:52 PM, Jonathan Johnson wrote: > > On May 15, 2007, at 5:02 PM, Norman Palardy wrote: > >> I'm working on a plugin that in which I want to use a dylib >> In a plain C++ app in XCode I add the headers and the dylib and it >> works >> >> When I do the same in a UB plugin, using David Addey's fine starter, >> I get linker errors which seem to suggest that I can't have a dylib >> or bundle use another dylib. >> >> Or can I ? > > Could it be that you're on a PowerPC machine and your SDK root is the > Mac OS X volume rather than the 10.4.0u SDK? PowerPC machines > currently only have PowerPC libraries, while Intel macs ship with > full universal libraries. To develop a UB plugin, one must use the > 10.4u SDK.
Nope Intel box running 10.4 but it does seem my target is using the 10.3 sdk I've switched everything that points to the 10.3 sdk but still get linker errors with unresolved symbols like it's trying to hard link the dylib in _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
