On 11 Sep 2007, at 14:14, Theodore H. Smith wrote: >> Caveats: >> >> 1) Only "native" plugins can be debugging plugins. Don't put RBX >> files into >> the Debug Plugins folder as this is not supported functionality. >> Instead, >> put the native shared library (dll, dylib, so, etc) into the Debug >> Plugins >> directory. Cross-compiling is not supported.
This makes sense. >> 2) Watch out for duplicate plugins. This can happen when you have >> the same >> plugins in both the Plugins and Debug Plugins folder. The IDE >> does not >> attempt to warn you of this situation, and it can result in hard- >> to-diagnose >> compile errors. This doesn't. RB should handle this, depending upon which mode you are in. >> 3) Be certain to remove any files from your Debug Plugins folder >> when making >> release builds of applications. Failing to do so will mean that the >> released application will not launch anywhere but the original >> development >> machine. This also doesn't make sense! RB should handle this. -- http://elfdata.com/plugin/ "String processing, done right" _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
