Am 06.04.2010 um 07:38 schrieb Peter K. Stys:

> what i'm not clear on is can you compile a "Carbon or Cocoa" plugin, like
> you do a universal binary "PPC or Intel", so the same plugin dylib works
> whether you build a Carbon or Cocoa app.  Or once you make the switch to
> Cocoa, is it Cocoa only all the way?

Well, you can make one for all, but RB needs two files in the rbx archive.

And if you get a Window Pointer from a REALwindow, you get a WindowRef on 
Carbon and a NSWindow* on Cocoa.

Greetings
Christian

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