From: "Alexander M. Graham" <[EMAIL PROTECTED]>
Subject: AW: Rendering Plugin drawing above a video

Thanx for your hints - I am now using the window handle to draw my things
above the video. It is flickering but it works - good enough for a
prototyp. And I have luck: it works in RealPlayer itself as well as in
Netscape and IE.
I used IRMASite::SetSize() with a size of 1. This worked for drawing the
video but I also implemented my own image-maps. But now I won't get any
notice about mouse events - because the don't apear to be in my area.
Is there a way to get informed about all mouse events, even if the are not
in the plugin's area? Or do I have to use the SMIL anchor's instead? (The
RealMedia-Events are not of use for my system).

Thanx
Alex

 > From: Nicholas Hart <[EMAIL PROTECTED]>
 > Subject: Re: Rendering Plugin drawing above a video
 >
 > If you use non-SDK mechanisms for drawing you have no guarantee that it
 > will work in all environments.
 >
 > For instance, the method you mentioned may not work in a situation where
 > someone implements their own windowless site.
 >
 > You also need to be careful about assumptions you make about the client
 > your renderer is running in.  It might be in RealPlayer, it might be in
the
 > ActiveX control or Netscape plugin.  It might be in some custom client,
or
 > details about the client that you assumed would always be true when you
 > wrote your renderer may change.  (I've seen plenty of custom renderers
 > crash in the ActiveX control or Netscape plugin because the render made
 > some false assumptions about its window or the container application.)
 >
 > If you're going to go outside of the SDK in order to accomplish something
 > you should be careful about what assumptions you make and you should be
 > prepared to fail gracefully
 >


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