On Tue, Sep 9, 2008 at 4:07 PM, Heikki Törmälä <[EMAIL PROTECTED]> wrote: > >> I've been trying to compile RexViewer 0.3 in debug build in Visual C++ >> Express 2008 SP1. Unfortunately (but not unexpectedly), it doesn't >> compile, and I'm betting it doesn't compile in VS 2005 either. >> <snip> > The viewer is compiled with Visual Studio 2005 sp1. Other versions of > Visual Studio may cause problems with the included libraries since they > have been compiled with 2005. You probably need to recompile all the > libraries included with the viewer. > Also currently the Viewer only compiles in 'ReleaseForDownload' mode > because we don't have sources for all the included libraries and no binary > debug versions exists of them.
A lot of the problems with compiling are related to the rex and other LL-based viewers are due to the LL build system itself. Have you compiled the SL viewer ever? If not you may find, the SL viewer build instructions helpful. http://wiki.secondlife.com/wiki/Get_source_and_compile Basically my experience and advice is this: get all the sources for the dependencies and build them yourself, boost, fmod, etc. Its extra work, but well worth it when you're not scratching you head wondering why its not linking or its having random crashes. Rex guys -- given that build is one of the most critical parts of an open source project, is there any way to make it easier to build the rex platform? Carl -- when you get the platform built, can you suggest changes that should be made to help make your work easier? Cheers, --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "realXtend" group. To post to this group, send email to realxtend@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/realxtend?hl=en -~----------~----~----~----~------~----~------~--~---