I think it should be quite simple to make camera to avoid avatars a bit.
Lasse, who did things with camera and could comment on this?

Jani

2008/9/24 Peter_Quirk <[EMAIL PROTECTED]>

>
> The illusion of the avatar is destroyed if you get too close and see
> the hollow space inside the mesh. Is there a way to prevent the camera
> from getting too close / inside the mesh?
> >
>

--~--~---------~--~----~------------~-------~--~----~
http://groups.google.com/group/realxtend
-~----------~----~----~----~------~----~------~--~---

Reply via email to