I think it should be quite simple to make camera to avoid avatars a bit. Lasse, who did things with camera and could comment on this?
Jani 2008/9/24 Peter_Quirk <[EMAIL PROTECTED]> > > The illusion of the avatar is destroyed if you get too close and see > the hollow space inside the mesh. Is there a way to prevent the camera > from getting too close / inside the mesh? > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend -~----------~----~----~----~------~----~------~--~---
