> I couldn't help but post that I am completely in awe of your efforts
> with RealXtend. I had not expected it to progress the way it has when
> I first started to explore it several months ago.
>
> I have a question regarding one of the new features:
> "- Asset and avatar asset preloading triggerable from server" - Does
> this mean that the content will load into the client before the user
> arrives in the world? Also, are you thinking about or is it at all
> feasible to create the option to offer the in-world content (most
> importantly image assets, other things are usually small anyway)
> included in the world's viewer download?
Not as such. It is mostly meant for loading assets that may not be
immediately needed right after entering a world, but which are still
important in some way, or generally to provide a way to load an asset to
the client before it is needed in the world.

For example in our Beneath The Waves demo world it is possibly to
transform into a fish, iirc the assets needed by the fishes are preloaded
so the transition is smoother.

It is also mostly usable for loading some assets while the client is still
loading the world but this doesn't seem to be 100% reliable at the moment.

We are definitely thinking about a way to include some assets with the
viewer without the need to download them from the server, or possibility
to offer the assets of a world as a separate download from the web that
the user can download before entering a world for example. This is not
possible at the moment.

> Cheers! Keep up the good work.
Thanks!



- Heikki / RealXtend developer


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