On Mon, 2011-08-08 at 03:26 -0700, glenalec wrote: > Oops, that was meant to be in the 2.0 discussion.
Ah, possibly those are in the chiru place too, perhaps those guys will tell us soon. > I have had a little play with the 1.0.7 binaries and was able to > create a little 6-object world with terrain and meshes, but never got > the texturing to work on either my Debian Box or a Win7 at work :-(. I > assume there was some post-compiling needed for the specific video > card? Hm, so do you see textures in the demos? It should all work out of the box. To assign a texture to your mesh, you need to make a material for it, as with Ogre normally. For example in the Physics demo the boxes use box.material which uses Brick.jpg as a texture. ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org