Hi all,

Just a quick verification of an assumption: namely:

The default scale used in ReX is 1unit=1m?

(Obviously it is easy enough to have whatever local scale you want
just by saying 'this is my scale' and doing all your modeling to that;
however there is presumably a need for a standard scale for inter-
operability if you want to have 3rd-party objects and avatars entering
the world without scale-mismatch issues.)

Or does ReX have facilities to auto-rescale import objects
(particularly external avatars) if the world needs a different scale?

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