Change the rigidbody shapetype. Seems to be "0" witch is "Box" i believe. Change to Trimesh or maybe for EC_Terrain the Heightmap might work too. Try them all out while having the <attribute value="false" name="Draw Debug"/> to true. That is the best way to see how the physics are configured!
Best regards, Jonne Nauha Adminotech developer On Mon, Mar 26, 2012 at 3:47 PM, Vaibhav Vaidya <[email protected]>wrote: > Hii all, > > I have a terrain entity in my scene. I have created RigidBody component in > Terrain entity. I have added an avatar-app to my scene but my avatar falls > from the terrain. > This is how my Terrain entity looks like in .txml file: > > > <entity id="11" sync="1"> > <component type="EC_Name" sync="1"> > <attribute value="Terrain" name="name"/> > <attribute value="" name="description"/> > </component> > <component type="EC_Terrain" sync="1" name="Terrain"> > <attribute > value="-500.000000,-20.000000,0.000000,0.000000,0.000000,0.000000,10.000000,10.000000,10.000000" > name="Transform"/> > <attribute value="75" name="Grid Width"/> > <attribute value="75" name="Grid Height"/> > <attribute value="0.129999995" name="Tex. U scale"/> > <attribute value="0.129999995" name="Tex. V scale"/> > <attribute value="RexTerrainPCF.material" name="Material"/> > <attribute value="terrain.tif" name="Heightmap"/> > </component> > <component type="EC_RigidBody" sync="1"> > <attribute value="0" name="Mass"/> > <attribute value="0" name="Shape type"/> > <attribute value="1.000000 0.200000 1.000000" name="Size"/> > <attribute value="" name="Collision mesh ref"/> > <attribute value="0.5" name="Friction"/> > <attribute value="0" name="Restitution"/> > <attribute value="0" name="Linear damping"/> > <attribute value="0" name="Angular damping"/> > <attribute value="1.000000 1.000000 1.000000" name="Linear factor"/> > <attribute value="1.000000 1.000000 1.000000" name="Angular factor"/> > <attribute value="false" name="Kinematic"/> > <attribute value="false" name="Phantom"/> > <attribute value="false" name="Draw Debug"/> > <attribute value="0.000000 0.000000 0.000000" name="Linear velocity"/> > <attribute value="0.000000 0.000000 0.000000" name="Angular velocity"/> > <attribute value="-1" name="Collision Layer"/> > <attribute value="-1" name="Collision Mask"/> > </component> > </entity> > > Am I missing anything?? What can be the reason behind this? > Please help.. > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
