That's a cool idea.
You would need to build the language parser and basic game engine.
With 'parse, the language interpreter could be built pretty fast and
easily extended.
I think the hard part of making it so distributed would be keeping the
game continuity. Two different people may design adjacent rooms, one
being a very futuristic space capsule while the other is some bizarre,
surreal room with chairs on the walls and 3 legged people drinking
soda through their fingertips.
Nevertheless, REBOL would be a great platform for it.
Sterling
> I haven't downloaded a copy of /View since the first release, mainly
> due to the lack of current documentation. One of the fun things I
> discovered was the Reb Sites links.
>
> One thought comes to mind: creating a massively distributed,
> Internet-based role-playing game the likes of Zork! where the world is
> created by anyone and everyone. Persons help to create their little
> pieces of the world by uploading a valid XML file to a central server.
> The XML file defines a specific "room" or "tile" and also the
> creatures, objects, actions, and dialog within each room. You could
> even create a room Editor using the Reb interface.
>
> A /View for every PC!
>
> -Ryan
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