That's a cool idea.
You would need to build the language parser and basic game engine.
With 'parse, the language interpreter could be built pretty fast and
easily extended.

I think the hard part of making it so distributed would be keeping the
game continuity.  Two different people may design adjacent rooms, one
being a very futuristic space capsule while the other is some bizarre,
surreal room with chairs on the walls and 3 legged people drinking
soda through their fingertips.

Nevertheless, REBOL would be a great platform for it.

Sterling

> I haven't downloaded a copy of /View since the first release, mainly 
> due to the lack of current documentation. One of the fun things I 
> discovered was the Reb Sites links.
> 
> One thought comes to mind: creating a massively distributed, 
> Internet-based role-playing game the likes of Zork! where the world is 
> created by anyone and everyone. Persons help to create their little 
> pieces of the world by uploading a valid XML file to a central server. 
> The XML file defines a specific "room" or "tile" and also the 
> creatures, objects, actions, and dialog within each room. You could 
> even create a room Editor using the Reb interface.
> 
> A /View for every PC!
> 
> -Ryan
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