Hi Boris, << 1. Do you allow multithreading? Any code snippet? >>
REBOL doesn't support native multithreading. Maarten's latest release of Rugby has cooperative multithreading in it as an example of how you might approach it. << 2. What do you use for debugging tools and unit test frameworks? >> Since REBOL doesn't support step tracing at this time, the console and embedded print statements are the most common debugging tools I think, at least they are for me. There is also a unit testing script (based on JUnit?), called rebol-unit. --Gregg -- To unsubscribe from this list, please send an email to [EMAIL PROTECTED] with "unsubscribe" in the subject, without the quotes.