> WAIT shouldn't be a problem except in VID, as Gabriele pointed out. My
> little test is very simple, and was based on an FSM engine I built. The
> engine itself does event dispatching and, on my P900, processes about
10,000
> events/sec. There's no need to WAIT for anything. Just do things in small
> chunks to be a good co-op citizen.


Ok. I will write a software dispacher to create a
multitasking-cooperative system.

Regards.
--Alessandro--




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