Ingo wrote : > On Rebol startup, ctx-edit is a block containing the the blueprint for > the "real" ctx-edit object!. > > It's done this way mainly because a block needs much less memory than an > object! created from it (especially if it contains 'view elements). > > To not waste this memory, the object! is only created when it is really > needed. > > > I hope that sheds a little light on that one. >
For sure it did. It was informative to me having this info Ingo, thanks a lot! Regards, Gerard -- To unsubscribe from this list, please send an email to [EMAIL PROTECTED] with "unsubscribe" in the subject, without the quotes.