Ingo wrote :

> On Rebol startup, ctx-edit is a block containing the the blueprint for 
> the "real" ctx-edit object!.
> 
> It's done this way mainly because a block needs much less memory than an 
> object! created from it (especially if it contains 'view elements).
> 
> To not waste this memory, the object! is only created when it is really 
> needed.
> 
> 
> I hope that sheds a little light on that one.
> 

For sure it did.

It was informative to me having this info Ingo, thanks a lot!

Regards,
Gerard

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