G=E9rard,

Thank you very much!

I have seen REBGui but have not used it.  Your information puts it into per=
spective.

Steve Oldner

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of G=
=E9rard C=F4t=E9
Sent: Thursday, September 02, 2010 7:37 AM
To: [email protected]
Subject: [REBOL] Re: GUI layout

Hi Emeka,

> Dne 2.9.2010 9:34, Emeka napsal(a):
> > Hello All,
> >
> > I know that in REBOL View  you can use across word to direct GUI
> components.
> > Is there something like layout manager for GUI? I would like to divide
my
> > window into two, one EAST , one WEST or even SOUTH and NORTH.
> >
> > Regards,
> > Emeka
> >

For real work I suggest you to go directly at the RebGUI entry below to see
what it can offer to you


Launch REBOL/View in console mode and enter the following 2 lines of code.

do http://www.dobeash.com/RebGUI/get-rebgui.r
do view-root/public/www.dobeash.com/RebGUI/tour.r
Other reference sources about RebGUI can be found at the end of this post.
The above extract come from these sources. I simply wanted to begin by what
I found to be the most useful to you ...

For your general information about VID may be these other scripts can be
useful to you too.
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

A layout mini-editor from Carl S.:
http://www.mail-archive.com/[email protected]/msg07771.html
A script demo for getting a dual columns layout using across :
http://www.rebol.org/view-script.r?script=3Ddual-col.r&sid=3Dkd85hy
Different ways to get a layout (Static or dynamic)  :
http://onlamp.com/pub/a/onlamp/2003/10/30/rebol.html

The other information I found for you is from the official Library serach
engine found here : http://www.rebol.org/search.r
Trying to get some info from "Carl layout editor" got me these results belo=
w
:

REBOL/Layoutlayout.r<http://www.rebol.org/view-script.r?script=3Dlayout.r&s=
id=3Dppfb454gz>
v:0.1.7
35.7 KB
13 Mar 2003Visual Layout Editor
author: Carl SassenrathGraphical Layout
Editorlayed.r<http://www.rebol.org/view-script.r?script=3Dlayed.r&sid=3Dppf=
b454gz>
v:1.0.1
1.6 KB
13 Mar 2003Your basic 1K REBOL graphical object layout editor. Not many
features, but a good example of how to drag faces and show nubs.
author: Carl SassenrathREBOL/Layoutlayout-1.8.r<http://www.rebol.org/view-s=
cript.r?script=3Dlayout-1.8.r&sid=3Dppfb454gz>
 discussion <http://www.rebol.org/discussion.r?script=3Dlayout-1.8.r>v:0.1.=
8
37.1 KB
13 Mar 2003Visual Layout Editor, now accepts more than 6 layouts
author: Carl Sassenrath, Ammon Johnson




This time, using the keyword "panel" as the search keyword I got :


RebGUI span Examplerebgui-sizing.r<http://www.rebol.org/view-script.r?scrip=
t=3Drebgui-sizing.r&sid=3Drcyc183kn>
 documentation <http://www.rebol.org/documentation.r?script=3Drebgui-sizing=
.r>
v:1.0.0
1.9 KB
5 Jun 2007RebGUI tutorial; display images, with widget span and window
resizing
author: Brian Tiffin


While speaking of RebGUI, I found these widgets in their widgets reference
documentation (http://www.dobeash.com/RebGUI/widgets.html)
that could be useful to you :

28- Scroll-panel : http://www.dobeash.com/RebGUI/widgets.html#section-28
32- Splitter : http://www.dobeash.com/RebGUI/widgets.html#section-32


This old discussion thread below can also be useful to you :
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
http://www.mail-archive.com/[email protected]/msg03229.html



And finally - but not the least - here are some real demos about what can d=
o
RebGUI for you :
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

Simply launch REBOL/View in console mode and type the following at the
prompt :

do http://www.dobeash.com/RebGUI/get-rebgui.r
do view-root/public/www.dobeash.com/RebGUI/tour.r
These instructions come from the following extract (taken from
http://community.livejournal.com/rebol) :
-------------------------------------------------------------

Carl's Blog Alert <http://community.livejournal.com/rebol/70435.html>
Fri, 23 Jun 2006 19:50:49
*RebGUI - REBOL/View Graphical User Interface*
RebGUI is a good way to build user interfaces in REBOL. If you've not tried
it yet, you should.

RebGUI takes many of the best concepts of VID (the visual interface dialect=
)
and provides a useful, smart, clean way to quickly build graphical user
interfaces in REBOL.

To see a quick tour of RebGUI click on it in the Demos folder of the REBOL
Viewtop or type this URL into your REBOL/View GoTo box (or just DO it in th=
e
console):

http://www.rebol.com/rebgui-demo.r


The above script simply does this:

do http://www.dobeash.com/RebGUI/get-rebgui.r
do view-root/public/www.dobeash.com/RebGUI/tour.r

I should mettion that Ashley and his team at Dobeash Software have done a
nice job documenting RebGUI. Here's the main page where you can get started=
:

\in

RebGUI Home Page

/in

For me, RebGUI is exactly the kind of thing I've wanted to see done in
REBOL. Remember, VID was/is a prototype. Back in 2001 I expected VID to be
replaced with something better in less than a year. VID had some unique and
cool ideas (e.g. dialected interface specification, datatyped property
dispatch, extensible), but also more than a few quirks and loose ends.

Some of you have asked, "Is it ok to use RebGUI for my REBOL applications?"
I say yes! Use what works best for your needs and requirements. For many
types of applications, I think RebGUI is a good choice.

*More here:* http://www.rebol.net/article/0280.html

Even if I don't really program much using REBOL or anything else for now I
try to keep myself well informed ... for what value it can really have!
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D

Regards,
Gerard


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