Hi Cyphre Thanks for your re-assurance that adopting AGG doesn't technically rule out View for Mac OS X. From a quick look at developer.apple.com it seems that glyphs can be accessed directly via the Carbon framework (through which I understand RT are implementing View for Mac OS X). I believe that the glyphs are "vectorial".
Regards Peter On Sunday, Mar 6, 2005, at 19:30 Asia/Kuala_Lumpur, Cyphre wrote: > > Hi Peter, > > I can't speek for RT about macOS X here. But I can just tell you that > AGG is > fully crossplatform and you can compile it for MacOS X. The only > problem is > with font rendering(as usually). AGG doesn't conatin its own font > rendering > engine but it is able to work with vectorial glyph data and perform > nice > things like with all other vector shapes. The author wrote two > 'examples' > how to get the vectorial glyphs: using Win32 api and using FreeType > engine. > So if RT want to have text rendering functionality with AGG support > they > need to get the vectorial glyphs somehow on all supported systems. You > could > also read in one of the Carl's blogs that he is investigating how to > get > this running on Linux. I'm not familiar with MAC OS X api so I don't > know if > it is possible to get vectorial text glyphs from the system but I > believe > this can be solved too. > Anyway, afaik if RT don't find any crossplatform solution for the text > handling under AGG Carl is planning to release View with AGG without > the > text features (ie. DRAW will be using the old text routines as in the > current versions and text cannot be transformed, textured, outlined > etc.). > Those missing text features will be added later when RT find a > solution. > > regards, > > Cyphre -- To unsubscribe from the list, just send an email to rebol-request at rebol.com with unsubscribe as the subject.
