Hi Cyphre

Thanks for your re-assurance that adopting AGG doesn't technically rule 
out View for Mac OS X. From a quick look at developer.apple.com it 
seems that glyphs can be accessed directly via the Carbon framework 
(through which I understand RT are implementing View for Mac OS X). I 
believe that the glyphs are "vectorial".

Regards

Peter

On Sunday, Mar 6, 2005, at 19:30 Asia/Kuala_Lumpur, Cyphre wrote:

>
> Hi Peter,
>
> I can't speek for RT about macOS X here. But I can just tell you that 
> AGG is
> fully crossplatform and you can compile it for MacOS X. The only 
> problem is
> with font rendering(as usually). AGG doesn't conatin its own font 
> rendering
> engine but it is able to work with vectorial glyph data and perform 
> nice
> things like with all other vector shapes. The author wrote two 
> 'examples'
> how to get the vectorial glyphs: using Win32 api and using FreeType 
> engine.
> So if RT want to have text rendering functionality with AGG support 
> they
> need to get the vectorial glyphs somehow on all supported systems. You 
> could
> also read in one of the Carl's blogs that he is investigating how to 
> get
> this running on Linux. I'm not familiar with MAC OS X api so I don't 
> know if
> it is possible to get vectorial text glyphs from the system but I 
> believe
> this can be solved too.
> Anyway, afaik if RT don't find any crossplatform solution for the text
> handling under AGG Carl is planning to release View with AGG without 
> the
> text features (ie. DRAW will be using the old text routines as in the
> current versions and text cannot be transformed, textured, outlined 
> etc.).
> Those missing text features will be added later when RT find a 
> solution.
>
> regards,
>
> Cyphre

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