hi,

Why would it be too much CPU demanding using the client connection.call() ?

I tried a private TEXT chat with that technique and it works pretty well.
The client sends the username for whom the message is for, and i get the  
first client connection in my Hashmap of all clients.
The client name is unique and so its the key for my hashtable.

Thats not a private chatroom, but simple a private message...

what else would be a better solution for this problem?

cu maZe

On Thu, 25 May 2006 11:12:15 +0200, Tom Krcha <[EMAIL PROTECTED]> wrote:
> Hi Flavio,
>
> Few technics of messaging:
>
> To streaming:
>
> It's a pipeline (as Steven wrote).
> One is broadcaster, second one receiver (or more receivers)
> This is very CPU/memory (on server) effective way of sending lots of  
> data.
> The problem is, that in one stream, there can be only one broadcaster.
> So if you want 2 way communication, you have to establish two streams.  
> (and
> it could be very-precious-code demanding - anyway, you will have to do it
> for audio and video.
>
> E.g. in stream i was sending microphone level data with audio data - so I
> was able to show users on the other side the level of voice - but now  
> it's
> unnecessary in AS 3.0 -> it has already "sound peak" abilitity.
>
> SharedObjects:
>
> You can create sharedobject for private messaging - clients of this  
> shared
> object will just subscribe to it (getRemote method from client).
>
> NetConnection.Call: (too CPU demanding, great for specific demands on  
> server
> - e.g. getting another user's data)
>
> Calling remoted methods with specific parameters can do the same job as
> shared objects.
>
> You call method on server and it can do:
>
> 1) resend the message to specified people (using invoke method [on fms
> client.call method])
>
> 2) send data to specified shared object (but here is a question, why not  
> to
> use sharedobjects as they are)
>
> Hope it helps - I have developed lot's of app on FMS (Videochats,
> Communicator, etc).
> But in Red5 - I am just beginner - so I can't tell you exactly what is  
> best
> solution. I think it's a way of choice - and it will behave same as on  
> FMS.
>
> Tom
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On  
> Behalf
> Of Flávio Lúcio Pereira
> Sent: Thursday, May 25, 2006 5:35 AM
> To: [email protected]
> Subject: Re: [Red5] about private chat of red5
>
> good question.... I would like know that too......
> any answer?
> Thankz....
>
> 2006/5/23, ??? <[EMAIL PROTECTED]>:
>> Hi all:
>> I want implement private chat, if I think I want send a message  go
> through
>> red5 server to another person  not all person online, How can I do?
>>
>>
>> _______________________________________________
>> Red5 mailing list
>> [email protected]
>> http://osflash.org/mailman/listinfo/red5_osflash.org
>>
>
>



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