hi for some odd reason this event is not being sent from the server whenever the broadcaster app is publishing a live stream. Basically what is happening is, if the client is connected to the stream before the broadcaster is on it will  fire the play event then stop event. The broadcaster app seems to have to be running and then the client will connect. Was wondering if there was a way for the client to keep trying to connect to the stream or try and play again when and if ever the PublishNotify get sent.
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