hi for some odd reason this event is not being sent
from the server whenever the broadcaster app is publishing a live
stream. Basically what is happening is, if the client is connected to
the stream before the broadcaster is on it will fire the play event
then stop event. The broadcaster app seems to have to be running and
then the client will connect. Was wondering if there was a way for the
client to keep trying to connect to the stream or try and play again
when and if ever the PublishNotify get sent.
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