URL:
  <http://gna.org/task/?6082>

                 Summary: Submission of Projet Viracocha
                 Project: Gna! Administration
            Submitted by: jcsecond
            Submitted on: Tuesday 07/15/2008 at 16:12
                  Status: None
         Approval Status: None
         Should Start On: Tuesday 07/15/2008 at 00:00
   Should be Finished on: Friday 07/25/2008 at 00:00
                Category: Project Approval
                Priority: 5 - Normal
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any

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Details:

A new project has been registered at Gna! 
This project account will remain inactive until a site admin approves or
discards the registration.


= Registration Administration =

While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration <https://gna.org/siteadmin/groupedit.php?group_id=2718> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):

* Group Administration
<https://gna.org/siteadmin/groupedit.php?group_id=2718>


= Registration Details =

* Name: *Projet Viracocha*
* System Name:  *projetviracocha*
* Type: Programs
* License: Other (We would like to apply different licences for different
parts of the project.

Source code : GPL v3 or later

Documentation, game design, scenario... : Creative Commons v2 BY

Artworks, models, textures... : Free Art

If this it not possible, we will use the gna! services only for one side of
the project (most likely the source code).)

----

==== Description: ====
The "Projet Viracocha" aims at creating a free video game. This video game is
a RPG that takes place in the Inca world of the 16th century. It is designed
in 3D, coded in C++ (with some Python scripting). It will be fully compatible
Linux, Mac OS and Windows.

The graphical engine used is Ogre3D, the game engine is Gnoll (
http://www.gnoll.org/site/index.php?option=com_content&view=article&id=2&Itemid=3
).

We cannot provide any source code at this time, since we are in a phase of
early development.

Regarding the licences, the team has already decided which ones will be
used.

Source code : GPL
Models, textures, artworks : Free Art
Scenario, documentation, game design... : CC BY


==== Other Software Required: ====
Ogre 3d (open source graphics engine)
Gnoll (open source game engine)






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