URL:
<http://gna.org/task/?6082>
Summary: Submission of Projet Viracocha
Project: Gna! Administration
Submitted by: jcsecond
Submitted on: Tuesday 07/15/2008 at 16:12
Status: None
Approval Status: None
Should Start On: Tuesday 07/15/2008 at 00:00
Should be Finished on: Friday 07/25/2008 at 00:00
Category: Project Approval
Priority: 5 - Normal
Privacy: Public
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
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Details:
A new project has been registered at Gna!
This project account will remain inactive until a site admin approves or
discards the registration.
= Registration Administration =
While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration <https://gna.org/siteadmin/groupedit.php?group_id=2718> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):
* Group Administration
<https://gna.org/siteadmin/groupedit.php?group_id=2718>
= Registration Details =
* Name: *Projet Viracocha*
* System Name: *projetviracocha*
* Type: Programs
* License: Other (We would like to apply different licences for different
parts of the project.
Source code : GPL v3 or later
Documentation, game design, scenario... : Creative Commons v2 BY
Artworks, models, textures... : Free Art
If this it not possible, we will use the gna! services only for one side of
the project (most likely the source code).)
----
==== Description: ====
The "Projet Viracocha" aims at creating a free video game. This video game is
a RPG that takes place in the Inca world of the 16th century. It is designed
in 3D, coded in C++ (with some Python scripting). It will be fully compatible
Linux, Mac OS and Windows.
The graphical engine used is Ogre3D, the game engine is Gnoll (
http://www.gnoll.org/site/index.php?option=com_content&view=article&id=2&Itemid=3
).
We cannot provide any source code at this time, since we are in a phase of
early development.
Regarding the licences, the team has already decided which ones will be
used.
Source code : GPL
Models, textures, artworks : Free Art
Scenario, documentation, game design... : CC BY
==== Other Software Required: ====
Ogre 3d (open source graphics engine)
Gnoll (open source game engine)
_______________________________________________________
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<http://gna.org/task/?6082>
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