URL:
<http://gna.org/task/?6278>
Summary: Submission of evöL 2D game engine
Project: Gna! Administration
Submitted by: tenoch
Submitted on: dimanche 26.10.2008 à 00:54
Status: None
Approval Status: None
Should Start On: dimanche 26.10.2008 à 00:00
Should be Finished on: mercredi 05.11.2008 à 00:00
Category: Project Approval
Priority: 5 - Normal
Privacy: Public
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
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Details:
A new project has been registered at Gna!
This project account will remain inactive until a site admin approves or
discards the registration.
= Registration Administration =
While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration <https://gna.org/siteadmin/groupedit.php?group_id=2800> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):
* Group Administration
<https://gna.org/siteadmin/groupedit.php?group_id=2800>
= Registration Details =
* Name: *evöL 2D game engine*
* System Name: *evol*
* Type: Programs
* License: GNU General Public License V3 or later
----
==== Description: ====
evöL is a lightweight remake of Löve, a 2D game engine written in Lua, and
based on SDL.
Löve is amazing, but unfortunately, relies heavily on hardware acceleration,
which makes it almost unusable on older machines, or machine without good
graphic hardware.
The goal of evöL is to provide an API similar to Löve but with internals
based only on SDL surfaces. There will be less features, of course (no
rotozooming or GL particule effects), but will retain the philosophy of very
fast game prototyping in Lua.
Actual state of the sources :
http://noe.falzon.free.fr/static/evol.tar.gz
==== Other Software Required: ====
Simple Directmedia Layer
Lua
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