On Thu, Oct 24, 2002 at 05:28:58PM -0400, Owen Taylor wrote:
| 
| I've long been in the "just redraw it camp". The reason that
| I'm deviating from that position now isn't so much that I don't
| think it is possible to redraw fast enough ... fill rates have
| gone up even more than memory sizes and bandwidth ... it's that
| to get a truly _smooth_ appearance you never want to draw a 
| pixel one way and then fix it up later. And an asynchronous
| expose model is incompatible with that.

Are asynchronous exposures truly the problem, or just unacceptably high
latencies (time from mouse movement to redraw) combined with the lack of
double buffering?

Allen
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