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Fix it, then Ship it!




* I think another bug was introduced somewhere along the diffs? See issue below.
* Can we have some unit tests for this before we ship it? There are enough 
tricky cases around tree invariants, and


src/master/allocator/mesos/hierarchical.hpp
Lines 145 (patched)
<https://reviews.apache.org/r/71269/#comment304583>

    RoleTree



src/master/allocator/mesos/hierarchical.hpp
Lines 207-209 (patched)
<https://reviews.apache.org/r/71269/#comment304584>

    Wrap these two consistently? E.g.
    
    ```
      void trackFramework(
          const FrameworkID& frameworkId, const std::string& role);
      void untrackFramework(
          const FrameworkID& frameworkId, const std::string& role);
    ```



src/master/allocator/mesos/hierarchical.hpp
Lines 226 (patched)
<https://reviews.apache.org/r/71269/#comment304585>

    the "tracking only non-empty" invariant may break?
    
    i.e. somehow refer to the invariant that we only track non-empty roles?



src/master/allocator/mesos/hierarchical.cpp
Lines 286 (patched)
<https://reviews.apache.org/r/71269/#comment304586>

    Shouldn't this be `!current->isEmpty()`?


- Benjamin Mahler


On Aug. 18, 2019, 7:09 p.m., Meng Zhu wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> https://reviews.apache.org/r/71269/
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> 
> (Updated Aug. 18, 2019, 7:09 p.m.)
> 
> 
> Review request for mesos, Andrei Sekretenko and Benjamin Mahler.
> 
> 
> Bugs: MESOS-9917
>     https://issues.apache.org/jira/browse/MESOS-9917
> 
> 
> Repository: mesos
> 
> 
> Description
> -------
> 
> The role concept in Mesos fits into a tree structure naturally.
> However, the role state in the allocator are currenstored
> in a hashmap. This is less efficient and harder to use and reason.
> 
> This patch introduced a `RoleTree` structure in the allocator
> and organizes all the roles in to a tree. This should simplify
> the code logic and opens further refactor and optimization
> opportunities.
> 
> In addition, the master code also lacks a proper tree structure
> for tracking roles. We should leverage the same role tree code
> here to simplify that as well.
> 
> 
> Diffs
> -----
> 
>   src/master/allocator/mesos/hierarchical.hpp 
> 8be8dcee04e8fc5b97f730b2f058d14c81678788 
>   src/master/allocator/mesos/hierarchical.cpp 
> 580d35a3b71c1f7e851fa0504c6b9f037c05c378 
> 
> 
> Diff: https://reviews.apache.org/r/71269/diff/7/
> 
> 
> Testing
> -------
> 
> make check
> 
> Benchmaring using optimized build shows no noticable performance change.
> 
> Benchmark: `BENCHMARK_HierarchicalAllocator_WithQuotaParam.LargeAndSmallQuota`
> 
> ## Before:
> 
> Added 30 agents in 1.252621ms
> Added 30 frameworks in 7.747202ms
> Benchmark setup: 30 agents, 30 roles, 30 frameworks, with drf sorter
> Made 36 allocations in 12.791427ms
> 
> Added 300 agents in 9.765295ms
> Added 300 frameworks in 273.978325ms
> Benchmark setup: 300 agents, 300 roles, 300 frameworks, with drf sorter
> Made 350 allocations in 424.603736ms
> 
> Added 3000 agents in 79.646516ms
> Added 3000 frameworks in 19.17449514secs
> Benchmark setup: 3000 agents, 3000 roles, 3000 frameworks, with drf sorter
> Made 3500 allocations in 31.687207066secs
> 
> ## After:
> 
> Added 30 agents in 1.376619ms
> Added 30 frameworks in 7.647487ms
> Benchmark setup: 30 agents, 30 roles, 30 frameworks, with drf sorter
> Made 36 allocations in 11.638116ms
> 
> Added 300 agents in 9.506101ms
> Added 300 frameworks in 263.008198ms
> Benchmark setup: 300 agents, 300 roles, 300 frameworks, with drf sorter
> Made 350 allocations in 418.962396ms
> 
> Added 3000 agents in 81.553527ms
> Added 3000 frameworks in 19.201708305secs
> Benchmark setup: 3000 agents, 3000 roles, 3000 frameworks, with drf sorter
> Made 3500 allocations in 31.583417136secs
> 
> 
> Thanks,
> 
> Meng Zhu
> 
>

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