Github user steveloughran commented on the pull request:

    https://github.com/apache/spark/pull/6935#issuecomment-158971646
  
    As discussed on #6545, I think we could actually switch to live UI 
playback, provided the number of cached UIs was kept down.
    
    What must be done here is keeping a limit on the number of threads doing 
playback; a pool will be needed equal to the size of the loaded UIs, or, if the 
provider starts them,  the number of cached UIs must be limited *and* when 
removed from the cache, the thread has to be returned to the pool.
    
    This could not only handle incomplete applications, it should be able to 
offer a more responsive load of completed ones -the UI could be registered 
while event playback was in progress.
    
    Proposal
    
    1. Supplement `getAppUI(appId: String, attemptId: Option[String]): 
Option[SparkUI]` with one to start Spark UI playback; some  case class returned 
with the UI, playback info (in progress), and a closure to call when releasing 
the cached entry
    1. when loading a complete attempt, the async playback would be executed 
until the playback finished, then the close() operation called.
    1. when loading an in progress app attempt, the async playback would 
continue until one of: app completes, app release from cache, history server 
halted (for in-VM tests)
    



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