call for participation

Interactive Digital Cinema Workshop
ZKM, Karlsruhe
October 19 =AD October 25 2006

Besides effecting production, distribution and projection
technologies and procedures the rollout of digital cinema
will enable interactive experiences in cinemas even without
further major financial investments.

During this intense 5 day-workshop participants will explore
the potential for new interactive film theatre experiences
starting with a look back at early interactive cinema projects and
building on advances in interactive technologies and media usage.
(keywords: multi-user <=AD> single location/several networked locations,
live-gaming, VJing, machinima, group-interaction, live cinema,
databased narratives, ad-hoc customization of content, live audience
participation,
expanded cinema, d-cinema-alternate content...)

sagasnet workshops are aiming in the first place at professionals
(developers, writers, producers, designers, programmers, artists,
researchers...)
coming from MEDIA member countries. Applicants coming from other countries
please contact the sagasnet office for details.


application forms: www.sagas.de
There is a limited budget for scholarships available.
Timetable: see below

Best regards,
Brunhild Bushoff


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a non profit initiative to further interactive
  content creation in the frame of the MEDIA
Programme TRAINING

Interactive Digital Cinema Workshop
Preliminary Timetable

Thursday, October 19 2006
Arrival
7.00 p.m. Meet & Greet

Friday, October 20 2006
9.15 a.m. Brunhild Bushoff (sagasnet)
Opening Speech

9.30 a.m. Greg Roach
Introductionary Session Part 1
Identifying the opportunity
How digital projection, next generation platforms and the growing
pervasiveness of interactivity are combining to create a unique,
new opportunity for filmmakers. What separates digital interactive
cinema from games, interactive narrative or other forms of new media.
The overview will then be followed by a detailed examination of Sony's
failed InterFilm project. We'll also look at a brief overview of
interactive cinema in general and examine the range of expectations
audiences are likely to bring to the genre.


11.00 a.m.  Chris Hales
Kinoautomat Rediscovered
This presentation will explain and contextualise the world=B9s first
interactive film system, =8CKinoautomat, which ran for several hundred
performances at the Expo=B967 in Montreal. Created in Czechoslovakia
as the brainchild of Raduz Cincera, the film=B9s seminal interaction and
narrative scheme has been much discussed in the academic literature -
despite the fact that it had never been publicly performed since 1974.
Interactive cinema was most certainly kick-started by the Kinoautomat,
even though it predated the use of digital technology
(it was shot on film and shown using synchronised projectors).
Although Mr Cincera himself died a few years ago, I have conducted research
in Prague in collaboration with his eldest daughter to author an interactiv=
e
DVD
using the original material of the film (which was actually entitled "A Man
and his House")
and have edited a book of 120 pages around the subject of Kinoautomat.
Additionally, in February 2006 a =8Clive=B9 screening was produced at the
National Film Theatre in London.
The presentation will include a run-through of the DVD.
www.kinoautomat.org




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