Hi, We're trying to use encryption with Unity as the DI container, and we believe we've spotted a bug. In UnityBuilder in the RegisterSecurity and RegisterNoSecurity methods the IElementSerializationBehavior type is registered using the overload that doesn't include the name. Later in the XmlMessageSerializer constructor it's using ResolveAll to get the behaviors but ResolveAll only instantiates registrations with names. (See the remarks here:http://msdn.microsoft.com/en-us/library/ff662050.aspx.) What should be done about this?
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