Hi,
 
We're trying to use encryption with Unity as the DI container, and we 
believe we've spotted a bug.
 
In UnityBuilder in the RegisterSecurity and RegisterNoSecurity methods the 
IElementSerializationBehavior type is registered using the overload that 
doesn't include the name. Later in the XmlMessageSerializer constructor 
it's using ResolveAll to get the behaviors but ResolveAll only instantiates 
registrations with names. (See the remarks 
here:http://msdn.microsoft.com/en-us/library/ff662050.aspx.)
 
What should be done about this?

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